These negatives do not make Skatebird bad by any means. While it is a personal preference it feels as though the heavy depth of field effect covering the entire game works to its detriment, I myself find blurring the background visually unappealing, as it hides a great deal of the effort put into the levels, and obscuring what is in front of you. This is not a huge issue, but it ruins the point of setting objectives if it is so easy to cheat them, even by accident. Obviously, the intention was that you would do them at these spots, but after visiting them you could do the tricks anywhere else on the map. One mission required me to travel to certain spots and do a trick. A lack of care with the level objectives also brought it down somewhat. SkateBIRD involves birds skating in mini-sized arenas, with the player able to choose from a number of different bird types and clothing for their pint-sized avatar. Its rare that a video games name is so descriptive of its content, but thats SkateBIRD in a nutshell. The camera particularly wants to work against you, spinning around you when you respawn and glitching out every once in a while. SkateBIRD is an upcoming skating game that stars birds. It feels somewhat rough around the edges. Skatebird also replicates the mission style of these earlier Tony Hawk games, meeting characters (in this case birds) throughout levels who ask you to collect letters, perform tricks in specified areas, and earn a certain amount of points within a time limit. You are also considerably more sensitive to knocking into things than the likes of Tony Hawk, Chad Muska and Bob Burnquist as hitting a wall will usually result in you tumbling off your skateboard. Should you fly off a table you tend to fall far slower than you would in other games, as your bird flaps its wings, giving the game a floaty feel befitting your avian extreme athlete. The size of the global Skateboard market was estimated at USD million in 2023, and according to our (Infinitybusinessinsights) most recent research, it is expected to reach USD million by 2028. The cute characters and strong environments are coupled with a camera system that acts haywire anytime you. Being a bird you can ollie again in mid-air (the skateboard equivalent of a double-jump). SkateBIRD is a charming game with fun writing and a great soundtrack, but can’t strike a good balance between offering precision boarding and silly physics chaos. In the end, Skatebird is a charming but flawed game. The game does diverge in some interesting ways. It is a game that is nearly instantly familiar to those who have spent multiple hours playing the Tony Hawk’s games of the mid-2000s – ollies, grabs, flip tricks and so on – are all bound to the same buttons, and it is smooth in its replication of these interactions. Skatebird takes its inspiration heavily from skating games of the past like Tony Hawk, with a few avian additions.
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